🐎 MulderDev Carry System (Standalone)
A simple, clean and fully standalone carry system for RedM.
Give your players the ability to carry others in two immersive and realistic styles — perfect for roleplay servers.
📦 Overview
The MulderDev Carry System allows players to carry nearby players using two different animation styles:
- 🤝 Leadout – Arm over shoulder (supportive walking style)
- 💪 Grabbed – Fireman’s carry (over the shoulder)
Designed to be lightweight, optimized and plug-and-play — now with full configuration freedom and developer tools.
🎉 New Update: Config & Developer Tools!
We’ve released a major update that gives you full control over the script — especially useful for developers and testers!
⚙️ Extensive Configuration (config.lua)
The script is now fully customizable via the new config.lua.
No more editing core files — everything can be adjusted easily in one place.
🔹 Custom Commands
Define your own commands for:
- Carry (default:
/carry) - Grab (default:
/grab)
🔹 Adjustable Distances
Set the maximum interaction distance required to carry another player.
🔹 Full Animation Control
Configure for both players (carrier & carried):
- Animation Dictionaries (AnimDict)
- Animation Names (AnimName)
- Animation Flags
Perfect if you want to use custom or more immersive animations.
🔹 Precise Positioning
Fine-tune the attachment system:
- Attach Bone
- X, Y, Z Offsets
- Rotation values
This allows pixel-perfect alignment for your preferred animation setup.
🛠 Animation Testing Tool (For Devs & Testers)
To make animation testing easier, we added a built-in In-Game Animation Browser.
/anim or /animbrowser
Opens a simple UI menu where you can:
- Enter an animation dictionary
- Enter an animation name
- Test it instantly on your character
- Enable loop mode
Perfect for finding new animations for your config.
/animfix
Emergency command.
If an animation gets stuck or the UI bugs out, this command:
- Stops the animation
- Closes the UI
- Fully resets your character
✨ Features
- Two Carry Styles (Leadout & Grabbed)
- Fully Configurable System
- Developer Animation Browser
- Smooth & Immersive Animations
- Natural Movement Behavior
- Control Restrictions (carried players cannot move or attack)
- Standalone & Optimized
- No Dependencies
🛠 Installation
- Download and extract the resource
- Rename the folder to
mulderdev_carry(or keep the original name) - Place it inside your server’s
resourcesfolder - Add the following line to your
server.cfg:
ensure mulderdev_carry
🎮 Default Commands
/carry – Leadout style
/grab – Fireman’s carry
/anim – Open animation browser
/animfix – Emergency animation reset
To drop a player, simply use the carry command again.
🔧 Configuration
Now fully configurable via:
config.lua
Edit commands, animations, distances, attachment offsets and more — no core edits required.