MulderDev - Herbalism & Alchemy (VORP)

MulderDev - Herbalism & Alchemy (VORP) MulderDev - Herbalism & Alchemy (VORP) MulderDev - Herbalism & Alchemy (VORP) MulderDev - Herbalism & Alchemy (VORP) MulderDev - Herbalism & Alchemy (VORP)
  • MulderDev - Herbalism & Alchemy (VORP)
  • MulderDev - Herbalism & Alchemy (VORP)
  • MulderDev - Herbalism & Alchemy (VORP)
  • MulderDev - Herbalism & Alchemy (VORP)
  • MulderDev - Herbalism & Alchemy (VORP)

€20.00

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Advanced Herbalism & Alchemy System for RedM (VORP)

mulderdev_herbs is a fully immersive herbalism and alchemy system for RedM, built on the VORP Core framework.
Inspired by Potion Craft: Alchemist Simulator, this script replaces boring progress bars with interactive, skill-based mini-games, offering players a deep and rewarding crafting experience.

📼 Youtube Video: https://youtu.be/lkAs8MTDGew


✨ Features

🌱 Herb Gathering & Progression

  • 17+ harvestable herbs spawning naturally across the world

  • Realistic gathering animations for inspecting and collecting herbs

  • Visual feedback using custom markers and particle effects

  • XP & leveling system – progress your herbalism skill with every herb collected


🦅 Herb Vision System

A special vision mode that reveals nearby herbs and enhances exploration.

Activation methods:

  • Craft & consume Snake Oil (activates Herb Vision for 3 minutes)

  • Debug command: /herbvision (Config.Debug = true)

Herb Vision effects (50m radius):

  • Color-coded ground markers per herb type

  • Floating herb name labels

  • Glittering particle effects


⚗️ Interactive Alchemy System (NUI)

A three-phase alchemy process designed to reward player skill:

Phase 1 – Ingredient Mixing

  • Drag & drop ingredients into the mixing bowl

  • Color-matching feedback for correct combinations

Phase 2 – Mortar Mini-Game

  • Timing-based grinding mechanic

  • Moving target zone for increased difficulty

Phase 3 – Cauldron Mini-Game

  • Simultaneous temperature and stirring control

  • Dynamic temperature zone that slowly moves

  • Circular mouse stirring mechanics

  • Bonus bubbles for extra quality points

  • ⚠️ Overheating for too long results in an explosion


🧩 Framework & Requirements

  • RedM

  • VORP Core